Rating: 5
VERIFIED
INITIATION marks the beginning of Aeturnum II's year-long NOCTURNE Narrative Arc. The world of Theora is cast beneath the Worldwound's fell glow, the result of a vampiric ritual that is slowly draining the world of life. As a Hunter of the Wayfarer's Guild, you have been tasked with making a perilous expedition to the continent of Tisis - where the Curseblood Monarch and her court awaits. Only by slaying her, can you be free of the infection that is consuming you from within.
Initiation is a repeatable adventure that will be run once monthly, allowing you to dive deeper into Aeturnum II's new mechanics and hone your skills as a Hunter.
Complete expeditions throughout the Red Isles to bolster your forces and drive back the vampiric plague. Quest Board expeditions are narratively driven, self-contained adventures that are refreshed regularly. They will allow you to unravel the secrets behind the ongoing narrative arc, gain character XP, and gather resources and allies to aid the Wayfarer's Expedition.
If you are a new player looking to join Aeturnum, please ensure you have played the REQUIEM PROLOGUE first. Tickets for this event can be found on our website here.
This chapter, the following Quest is available to you:
INITIATION: You have been inducted back into the Wayfarer's Guild, but Scarlet is insistent that you hone your skills as a Hunter before embarking upon your next expedition.
Her methods, however, are far from conventional...
All ticket purchases are final, however we offer flexible ticket exchange options on our Discord. For more information and help joining, you can contact us at sales@alchemygames.uk
All players who attend our events must read and agree to our Code of Conduct. By playing at the Arcanist's Tavern you agree to abide by the terms of our Code of Conduct at all times.
Aeturnum II is an immersive and emotionally-driven campaign that tackles a variety of mature themes. We ask that players understand this before joining, respect the tone of the world, and treat each other with empathy and respect at all times.
Please note: This session will begin at 6:30PM promptly. We suggest arriving 15-20 minutes before the ticketed start time to ensure you have time to grab a drink and settle in. If you do arrive late, there is no guarantee we will be able to guide you to a table, once games have begun.
| Ticket | Event time | Cost |
|---|---|---|
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Aeturnum II: INITIATION
INITIATION marks the beginning of Aeturnum II's year-long NOCTURNE Narrative Arc. The world of Theora is cast beneath the Worldwound's fell glow, the result of a vampiric ritual that is slowly draining the world of life. As a Hunter of the Wayfarer's Guild, you have been tasked with making a perilous expedition to the continent of Tisis - where the Curseblood Monarch and her court awaits. Only by slaying her, can you be free of the infection that is consuming you from within. Initiation is a repeatable adventure that will be run once monthly, allowing you to dive deeper into Aeturnum II's new mechanics and hone your skills as a Hunter. OVERVIEWComplete expeditions throughout the Red Isles to bolster your forces and drive back the vampiric plague. Quest Board expeditions are narratively driven, self-contained adventures that are refreshed regularly. They will allow you to unravel the secrets behind the ongoing narrative arc, gain character XP, and gather resources and allies to aid the Wayfarer's Expedition. If you are a new player looking to join Aeturnum, please ensure you have played the REQUIEM PROLOGUE first. Tickets for this event can be found on our website here. This chapter, the following Quest is available to you: INITIATION: You have been inducted back into the Wayfarer's Guild, but Scarlet is insistent that you hone your skills as a Hunter before embarking upon your next expedition. Her methods, however, are far from conventional... IMPORTANT INFOAll ticket purchases are final, however we offer flexible ticket exchange options on our Discord. For more information and help joining, you can contact us at sales@alchemygames.uk All players who attend our events must read and agree to our Code of Conduct. By playing at the Arcanist's Tavern you agree to abide by the terms of our Code of Conduct at all times. Aeturnum II is an immersive and emotionally-driven campaign that tackles a variety of mature themes. We ask that players understand this before joining, respect the tone of the world, and treat each other with empathy and respect at all times. Please note: This session will begin at 6:30PM promptly. We suggest arriving 15-20 minutes before the ticketed start time to ensure you have time to grab a drink and settle in. If you do arrive late, there is no guarantee we will be able to guide you to a table, once games have begun. |
18:30 - 23:00 | £15.00 |
Address
The Arcanist's Tavern, 87-91 Hackney Road, Hackney Road, London, E2 8FE
Nearest Station
Hoxton (Rail)
Refunds: All ticket purchases are final, however we offer flexible ticket exchange options on our Discord. For more information and help joining, you can contact us at sales@alchemygames.uk
Code of Conduct: We expect all players to read and abide by our Code of Conduct at all times. This can be found here: https://arcaniststavern.uk/safety. Any breach of our code of conduct will lead to a cautioning or permanent ban from the venue.
Lateness: All sessions begin at the listed start-time promptly. If you arrive after this time we may not be able to guide you to your table. In these instances you will not be refunded. We suggest arriving at least 15 minutes before the ticketed start time for the best experience.
Outside Food: We are an independent business, and do not allow outside food or drink to be consumed on the premises.
Animals: We do not allow animals to attend any of our ticketed events, partnered or otherwise. This is due to sensory, allergy and trigger issues.